Our education system is failing our kids. Music can be a solution | Lemond Brown | TEDxMidAtlantic
The speaker argues that the traditional education system is failing students, arguing instead that leveraging a child's passion—exemplified by STEM integration through music—is the crucial way to foster learning and preparing students for an unknown future. The strongest evidence provided is the success of the SWSTEAM program in Washington DC's Ward 7, where combining music, science, and engineering allowed community members to develop natural talents.
## Speakers & Context
- Speaker: An individual who dedicated the piece to his late grandfather, Way Brown, who was a chemist.
- Speaker's Profession: Teaches science, technology, engineering, arts, and math (STEAM).
- Context: Presenting at an event to discuss the failings of the current education system and proposing solutions.
## Theses & Positions
- The US education system is failing students because it uses an *"18th century education system for a time that we've never known."*
- Current education models are insufficient for preparing students for an unknown future filled with *"infinite knowledge and Technology at the palm of our hands."*
- Solving educational issues requires shifting focus from standardized curriculum to nurturing individual passions and creativity.
- The ultimate goal of education should be to help children find their passion and teach them *how* to learn, rather than *what* to learn.
- Education is fundamentally linked to outcomes like *"graduation, crime, unemployment."*
## Concepts & Definitions
- **STEAM:** An educational model representing the intersection of Science, Technology, Engineering, Arts, and Math.
- **Math Literacy Scores:** Global measure used to indicate that the US is behind the international average in Math and Science.
- **"Heart of a brave man":** A quality passed down through a bloodline, which the speaker asserts is necessary for survival.
## Mechanisms & Processes
- **Musical Training Benefit:** Any child receiving musical education or training automatically develops *"better brain chemistry at a young age"* than those who do not.
- **Whole-Brain Engagement:** Playing music uses *"your audio, your Visual and your motary skills all at once,"* causing the brain to fire *"left and right."*
- **SWSTEAM model:** Teaching core subjects (physics, mathematics, calculus) within a creative, hands-on environment (the studio) rather than traditional lecture formats.
- **Program Implementation:** In Ward 7, the program was successful because facilitators first *asked* the youth *"what do you want to learn"* and provided the tools.
## Timeline & Sequence
- Speaker's early life experience: Recovering from a health scare involving his grandfather, culminating in the speaker's realization of resilience.
- Speaker's early education: Taking piano lessons at age **7**, which became the vehicle to maintain grades for years.
- College experience: Learning to solve problems like an engineer, but also discovering that many people study subjects without passion.
- Professional intervention: Founding the SWSTEAM Foundation after seeing the potential at the Boys and Girls Clubs in greater Washington DC.
- Program Development: Starting with volunteers and utilizing a grant that allowed the speaker to teach full-time at the Boys and Girls Clubs.
- Subsequent Growth: Taking the model to other areas (DC, Maryland, Virginia) and eventually planning to take young leaders to South Africa.
## Named Entities
- **Way Brown:** Speaker's late grandfather; a chemist.
- **Washington DC:** Location where the speaker's work with the Boys and Girls Clubs was centered.
- **Ward 7:** An impoverished community in Washington DC where the STEAM program was piloted.
- **South Africa, Cape Town:** Destination for the next phase of the program.
## Numbers & Data
- Age of piano lessons: **7**.
- Duration of early volunteer work: **4 months**.
- Global comparison: US is behind international average in Math and Science.
- Key demographic issue: *"low-income families still represent the biggest percentage of our dropouts."*
## Examples & Cases
- **The Grandpa Moment:** The initial near-death experience where the speaker was able to save his grandfather from choking, leading to feelings of resilience.
- **The Workshop Analogy:** Comparing traditional teaching to just listing "a b c d e f" rather than active, integrated learning.
- **The STEM/Arts integration success:** Bringing together young engineers, doctors, visual artists, and performing artists in one room to work on science/engineering activities.
- **The ADHD Diagnosis Story:** A local mother noticing her son's natural ability at the drums, and the speaker advising her to prioritize musical training over immediate medication for his diagnosed ADHD.
## Tools, Tech & Products
- **SWSTEAM Foundation:** Founded by the speaker; sole purpose is to help people find their passion.
- **Music Equipment/Studio:** Donated to the Boys and Girls Clubs, providing the physical space for the program.
## References Cited
- No external books, papers, or quoted speakers were cited.
## Trade-offs & Alternatives
- **Curriculum vs. Passion:** The trade-off between rigid, tested curriculum (calculus, etc.) and interest-led, creative exploration (music, art).
- **Financial Focus vs. Purpose:** Choosing the STEAM path over immediately taking a stable engineering job because the passion was more important ("it wasn't about the money").
- **Medication vs. Outlet:** The alternative to prescribing medication for ADHD is enrolling the child in structured creative activity like drum lessons.
## Counterarguments & Caveats
- The common argument that dropout rates are declining is contradicted by the fact that *"low-income families still represent the biggest percentage of our dropouts."*
- The assumption that a child in a public school setting *wants* to learn calculus is incorrect; they are interested in what is stimulating and fun.
## Methodology
- **Needs Assessment:** Beginning the process by asking the students *"how do you want to learn."*
- **Cross-Disciplinary Integration:** Structuring activities so that learning physics, mathematics, and engineering is conducted *through* music-making.
- **Community Engagement:** Building the program through local partnerships (Boys and Girls Clubs) and utilizing donated resources.
## Conclusions & Recommendations
- The primary recommendation is for educators to shift their focus and ask young scholars: *"How do you want to learn?"*
- A secondary goal is to expand this opportunity by taking young leaders to **South Africa** to prepare them for global problem-solving.
## Implications & Consequences
- The failure of the current system limits students to learning what is measurable, stifling innate creativity.
- Connecting education to passion is necessary for building the kind of "culture" that reminds students that *"learning is supposed to be fun."*
## Verbatim Moments
- *"you can't leave now"* (initial thought overheard).
- *"The life of a child some people love it or hate it"* (reflection on experience).
- *"we're using an 18th century education system for a time that we've never known"* (critique of current system).
- *"any child that receives some type of musical education or some type of musical training automatically develops better better brain chemistry at a young age than kids who don't"* (core thesis).
- *"It's not about the money I wanted to build on the work that we were doing"* (decision rationale).
- *"STEAM is the the intersection of all of these different things"* (defining the method).
- *"it's supposed to be fun to learn"* (ideal state of education).
- *"please enroll him in drum lessons or some type of musical training because all he really needs is that creative Outlet"* (key actionable advice).
- *"let's start by one thing the first thing we have to do let's ask our young scholars how do you want to learn"* (closing challenge).